

This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing.

In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.Ĭompatibility can be assumed to align with the indicated revisions. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. The Software Render will display VP6 video correctly, but is typically too slow. Need for Speed: Hot Pursuit 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. Use Dolphin's "CPU Clock Override" in the Advanced configuration tab to lower the Gamecube's clock speed can force the game to slow down enough to be run properly. Dolphin, by default, emulates an "infinitely fast" GPU, causing the game to always run at 60 FPS, making it more demanding than most GameCube games. This game maxes out the GameCube GPU hardware by rendering as many frames as it can normally causing it to render between 20 - 30 FPS.
